Platformer game where yoy play as a chicken that can't stop jumping. Move with A/D or Left/Righr arrows. Collect maize plants to win.

This game has 2 bugs I haven't been able to solve:

- Sometimes, when you walk, death animation suddenly plays, though there is no way the code should do that.

- Flapping sounds don't play when gliding.

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This game is cool, really fun, wish there was more levels.

Thought about adding more levels. But I wasn't satisfied with the cam and game feel, so I stopped at 5 lvls. I also made pixel art for keys and keyblocks, but didn't implement it. Thank you for the feedback!

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Hey the death animation thing. Mabey if you have it set from an any state and have it activated from a trigger, and have the animator trigger the trigger from a onColliderEnter2D or onTriggerEneter2D statement in a script for on the spikes may fix it

Thought about programming a state machine, but since it was a simple game, I decided to do 2 blend trees: run/idle, jump/fall. Then, from anystate I created a bool for death animation. I'm not experienced enough with Unity Animator. I might try to fix this another day, but I'm exhausted right now haha

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Very cool concept - I don't think I've ever played anything with a jump mechanic like this! And the art is adorable :)

Thank you! Since I'm not a pixel artist, I decided to go simple using toybox32 color palette.

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Another game that put's my submission to shame. This is amazing, thank you for working on this work of art!

I'm glad you liked it! I would have liked to improve the backgrounds, camera movement and implement the key and keyhole blocks, but don't want to crunch haha